Another 2D technical art brief, we dipped in on character design and how to portray what kind of person someone is/what they do etc. I was given 'Abertoir worker'. You'll see my concept sketches below (6/10 I know) and you'll see me developing the kind of character I wanted to portray by the end of it. He's supposed to be a guy who despite killing animals, feels every cut. Deep.






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